Born in 1987, is CEO of the Company since 2013 and holds 3,817,713 shares and 4.40 percent of all shares and votes of the Company.
Experience: Seven years of experience in leading positions in the game development industry.
Other current assignments: Partner of Power of Two Games HB
Position of dependency: Dependent in relation to major shareholders, dependent in relation to the company and management.
Chief Executive Officer, Sold Out
CEO in the game industry since 1997, Co-Founder of Sold out and holds 1,386,320 shares and 1.60 percent of all shares and votes of the Company.
Experience: Garry’s been in the games industry since… forever, spending a decade at a large Japanese games company before founding Sold Out Software in 1997.In 2014, Garry partnered with James to launch Sold Out Sales & Marketing Limited, to bring high quality titles to market across all gaming formats.
Chief Operating Officer, Sold Out
COO of Sold Out since 2014 and holds 1,386,320 shares and 1.60 percent of all shares and votes of the Company.
Experience: James started his career at Commodore Business Machines in 1991, before moving to Take-Two Interactive. He has worked at Eidos and GT Interactive and launched major brands like; DOOM, Tomb Raider and Mortal Kombat. James founded Sold Out with Garry to work closely with developers looking to publish their titles.
President & Chief Creative Officer, Petrol
President of Petrol and holds 1,835,876 shares and 2.12 percent of all shares and votes of the Company.
Experience: Alan’s unique background spanning both creative direction & visual identity led him to the creation of Petrol along with Ben Granados. Alan’s die hard passion and work ethic is contagious, and runs through the veins of Petrol. More than 10 years after founding the agency, Alan’s passion is rooted in growing the agency and the brands Petrol represents.
Executive Vice President & Chief Strategic Officer, Petrol
Vice President of Petrol and holds 1,769,317 shares and 2.04 percent of all shares and votes of the Company.
Experience: A co-founder with over 15 years of experience in the video game industry and a true passion for what’s next, Ben is constantly striving for excellence and passing along best practices to our clients in a highly evolving and competitive marketplace. Utilizing his knowledge of the creative aspects of marketing, Ben’s innovation and commitment to excellence have seen him launch countless campaigns that led to record-breaking revenues in the video game industry.
CEO & Founder, Big Blue Bubble
CEO & Founder of Big Blue Bubble and holds 1,298,256 shares and 1.50 percent of all shares and votes of the Company.
Experience: With over 25 years spent in game industry and credited for over 100 games across 20 different platforms, Damir is one of the most experienced industry professionals in Canada. Born and raised in Croatia, he started his career in the mid 80’s as a programmer creating proprietary games for the MSX and Commodore Amiga. 15 years ago, he established Big Blue Bubble, which became one of the best known and highest rated mobile and handheld game developers in North America.
Chief Financial Officer, EG7
CFO of the Company since 2018.
Experience: Birgitta Lönnberg has over 30 years of experience in producing financial data and leading financial functions. Among other things, she has been responsible for accounting at Duni AB for 5.5 years, a company with SEK 7 billion in sales and 7 legal units. Most recently, Birgitta comes from the listed company Orasolv AB, where she was CFO and led the work of implementing IFRS. At EG7, Birgitta will among other things lead the work of consolidating the company’s legal units and contribute to developing the company’s internal and external financial reporting work.
Chief Commercial Officer, EG7
Experience: With over 30 years of industry experience in the games and entertainment industry, including over 20 years in executive management in companies like Funcom and Toadman Studios. Morten is passionate about the business side of games, and has worked on securing deals and partnerships with EA, LEGO, Microsoft, Square Enix and many others through the years.
Head of Design, Toadman Studios
Head of Design of Toadman Studios and holds 2,872,743 shares and 3.31 percent of all shares and votes of the Company.
Experience: Rasmus has for the past 10 years held leading positions in game development companies, mainly in game design as Design Director. Rasmus did conscription as Photo / Video Group Manager at P4 Skövde and has an education from Örebro University in media design where he studied in the years 2005-2007 and an education from the University on Gotland in game design in the years 2007-2011. Rasmus expertise lies in the structure of the underlying systems and the rules of the game and includes major titles.
Chief Technology Officer, Toadman Studios
Experience: Andreas worked in a number of companies, including Grin and Bitsquid, who developed a state-of-the-art Stingray game engine and was later acquired by Autodesk. After a few years in Autodesk Andreas started his own company, Diskett, that was acquired by the Swedish game company Toadman Interactive (part of the EG7 group), where he now works as the CTO for the Toadman game studios.
Studio Manager, Toadman Studios
Studio Manager of Toadman Studios and holds 770,000 shares and 0.89 percent of all shares and votes of the Company.
Experience: Ola has 12 years of expertise in developing games and running companies and hence had leading positions in game development companies, mainly as Studio Manager. Ola is responsible for all game development studios of Toadman Interactive, including operations and coordinating the inter-studio workflow and high level resource allocation together with local producers and managing directors.
Managing Director, Toadman Studios Berlin
Managing Director of Toadman Berlin since 2017.
Experience: With over 10 years Daniel has worked in production roles for various game companies, such as GameDuell, Studio 49 and Virtuous, that each were highly specialized in different niches. At each company Daniel managed to bring excellent experiences to the players, and to build a competent and motivated team. He also has experience in both developing new IP as well as working with licensed products.
Managing Director, Toadman Studios Tver
Managing Director of Toadman Tver since 2017.
Experience: Daniel has founded Artplant Tver, later acquired by EG7. With strong tech-background and over 12 years of experience in the gaming industry, Daniel has managed major projects such as Battlestar Galactica Online and Block N Load. Currently Daniel handles studio resources management, production management and software architecture.
Chief Executive Officer, Antimatter Games
CEO of Antimatter Games and joined EG7 in 2019.
Experience: With a career spanning world-leading AAA studios including Blizzard Entertainment, Riot Games, Bethesda/ZeniMax Media, Io-Interactive (Square Enix) and more recently with Antimatter Games. Rich provides a blend of strategic experience with inspirational leadership ability and creative knowledge. An experienced mentor, speaker and coach; comfortable from the boardroom to the front line, and from startup to public companies.